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Detecting Deceptive Behavior in Online Chess: A Machine Learning Approach

  • Xian Jiaotong-Liverpool University

Research output: Chapter in Book or Report/Conference proceedingChapterpeer-review

Abstract

Online chess tournaments face persistent threats from engine-assisted cheating, undermining fair competition. This study evaluates six machine learning models - Support Vector Machine (SVM), Random Forest, Decision Tree, Logistic Regression, Naive Bayes, and Long Short-Term Memory (LSTM) - to detect suspicious behaviors such as abnormal move timing, high accuracy, and sudden rating changes. Using the Chess Cheating Dataset under simulated tournament conditions, the Random Forest model achieved the highest accuracy (76.15%), followed by SVM (74.90%) and LSTM (75.78%). While ensemble methods provided strong overall performance, interpretable models like Decision Trees and temporal models like LSTM offered distinct advantages. The findings suggest that combining multiple approaches may
enhance detection reliability in online chess.
Original languageEnglish
Title of host publicationComputational and Deep Learning Models for Advanced Behavioral Analysis
PublisherIGI Global
Chapter8
DOIs
Publication statusPublished - Apr 2026

Keywords

  • Machine learning (ML)
  • Cheating Detection
  • Behavioral Analytics
  • Online Gaming Security
  • Fair Play Mechanisms

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