Abstract
There are a growing number of children with attention-deficit/hyperactivity disorder (ADHD). Research has shown that these children process information quite differently from others. A lot of ADHD-diagnosed children (especially inattentive type ADHD) are more of a visual learner, easily distracted, struggle to follow instructions, are easily forgetful and more importantly have low self-esteem. Parents are often overwhelmed by the amount of information they receive on how to handle their child’s symptoms and learning style. In this project, we propose a novel way to increase the self-esteem of ADHD-diagnosed children through use of computer games. We came up with a set of design principles that can be applied to any game to make it suitable for ADHD children, especially with the aim of increasing their self-esteem. Our game design was applied to an existing open-source mobile game (GLtron). The results of a pilot study showed that users enjoyed playing the game and found it valuable for increasing players’ self-esteem.
| Original language | English |
|---|---|
| Pages (from-to) | 51-59 |
| Number of pages | 9 |
| Journal | Lecture Notes in Educational Technology |
| Issue number | 9789812878663 |
| DOIs | |
| Publication status | Published - 2016 |
Keywords
- Attention-deficit disorder
- Engagement
- Game design
- Hyperactivity
- Self-esteem