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Depth Map Down-Sampling and Coding Based on Synthesized View Distortion

  • Chao Yao
  • , Jimin Xiao
  • , Tammam Tillo
  • , Yao Zhao
  • , Chunyu Lin
  • , Huihui Bai
    • Beijing Jiaotong University

    Research output: Contribution to journal › Article › peer-review

    13 Citations (Scopus)

    Abstract

    In this paper, we propose a depth map down-sampling and coding scheme that minimizes the view synthesis distortion. Moreover, a solution for the optimal depth map down-sampling problem that minimizes the depth-caused distortion in the virtual view by exploiting the depth map and the associated texture information along with the up-sampling method to be used in the decoder side is derived. Furthermore, to enhance compression performance, the synthesized view distortion, which is evaluated by emulating the interpolation and the virtual view synthesis process, is used in the optimization objective function for coding mode selection in the video encoder. Experimental results show that both the proposed depth map down-sampling and encoding methods lead to good performance, and the average bit rate reduction is 2.62% compared with 3D-AVC.

    Original languageEnglish
    Article number7523422
    Pages (from-to)2015-2022
    Number of pages8
    JournalIEEE Transactions on Multimedia
    Volume18
    Issue number10
    DOIs
    Publication statusPublished - Oct 2016

    Keywords

    • Depth coding
    • View synthesis
    • depth down-/up-sampling
    • optimal depth down-sampling
    • three-dimensional (3D)

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