TY - GEN
T1 - AstroVis
T2 - 19th IEEE Pacific Visualization Conference, PacificVis 2026
AU - Jiang, Chunyu
AU - Tian, Zonglin
AU - Gu, Yuchen
AU - Wu, Xinrui
AU - Li, Yushi
AU - Wang, Yunzhe
AU - Ji, Chengtao
N1 - Publisher Copyright:
© 2026 IEEE.
PY - 2026
Y1 - 2026
N2 - Large sky surveys and high-resolution planetary products are now routinely distributed as massive point catalogs and tiled textures; yet, many interactive viewers still require heavyweight installations, high-end GPUs, or locally preprocessed data. We present AstroVis, a browser-based system that enables exploratory visualization of large-scale, volumetric star catalogs and globe browsing, while maintaining a lightweight, portable client. AstroVis preprocesses user-uploaded catalogs on a server into a cloud-resident octree, serializes leaf nodes as binary chunks, and streams only visible nodes to the browser using view-frustum culling and a memory-bounded cache. We evaluate AstroVis on two real catalogs (a 3M-star Gaia DR2 subset, 1.1GB; and a 700K-star LAMOST subset, 500MB) and a globe dataset over a 10 Mb/s wide-area link. Upload and octree construction take 8 and 3 minutes, respectively, and per-node transfers average 9.6 seconds. On an integrated GPU, AstroVis sustains interactive rendering comparable to OpenSpace while keeping memory usage manageable. These results suggest a practical path to portable, web-first access to large astronomical datasets for both research and public engagement.
AB - Large sky surveys and high-resolution planetary products are now routinely distributed as massive point catalogs and tiled textures; yet, many interactive viewers still require heavyweight installations, high-end GPUs, or locally preprocessed data. We present AstroVis, a browser-based system that enables exploratory visualization of large-scale, volumetric star catalogs and globe browsing, while maintaining a lightweight, portable client. AstroVis preprocesses user-uploaded catalogs on a server into a cloud-resident octree, serializes leaf nodes as binary chunks, and streams only visible nodes to the browser using view-frustum culling and a memory-bounded cache. We evaluate AstroVis on two real catalogs (a 3M-star Gaia DR2 subset, 1.1GB; and a 700K-star LAMOST subset, 500MB) and a globe dataset over a 10 Mb/s wide-area link. Upload and octree construction take 8 and 3 minutes, respectively, and per-node transfers average 9.6 seconds. On an integrated GPU, AstroVis sustains interactive rendering comparable to OpenSpace while keeping memory usage manageable. These results suggest a practical path to portable, web-first access to large astronomical datasets for both research and public engagement.
KW - Cloud Octree
KW - Computer Graphics
KW - Scientific Visualization
KW - Star Catalog
UR - https://www.scopus.com/pages/publications/105043371961
U2 - 10.1109/PacificVis68791.2026.00032
DO - 10.1109/PacificVis68791.2026.00032
M3 - Conference Proceeding
AN - SCOPUS:105043371961
T3 - IEEE Pacific Visualization Symposium
SP - 236
EP - 241
BT - Proceedings - 2026 IEEE 19th Pacific Visualization Conference, PacificVis 2026
PB - IEEE Computer Society
Y2 - 20 April 2026 through 23 April 2026
ER -