Archiving Body Movements: Collective Generation of Chinese Calligraphy

  • Aven-Le Zhou
  • , Jiayi Ye
  • , Tianchen Liu
  • , Kang Zhang*
  • *Corresponding author for this work

Research output: Chapter in Book or Report/Conference proceedingConference Proceedingpeer-review

Abstract

As a communication channel, body movements have been widely explored in behavioral studies and kinesics. Performing and visual arts share the same interests but focus on documenting and representing human body movements, such as for dance notation and visual work creation. This paper investigates body movements in oriental calligraphy and how to apply calligraphy principles to stimulate and archive body movements. Through an artwork (Wushu), the authors experiment with an interactive and generative approach to engage the audience's bodily participation and archive the body movements as a compendium of generated calligraphy. The audience assumes the role of both writers and readers; creating ("writing") and appreciating ("reading") the generated calligraphy becomes a cyclical process within this infinite "Book," which can motivate further attention and discussions concerning Chinese characters and calligraphy.
Original languageEnglish
Title of host publicationISEA2024
Subtitle of host publicationThe 29th International Symposium on Electronic Art
Pages1-9
Number of pages9
Publication statusPublished - 21 Jun 2024
Externally publishedYes
EventISEA2024: The 29th International Symposium on Electronic Art - Brisbane, Australia
Duration: 21 Jun 202429 Jun 2024
https://isea2024.isea-international.org/

Conference

ConferenceISEA2024
Abbreviated titleISEA2024
Country/TerritoryAustralia
CityBrisbane
Period21/06/2429/06/24
Internet address

Keywords

  • Embodied Interaction
  • Body Movement
  • Bodily Engagement
  • Chinese Calligraphy
  • Interactive Art
  • AI Art
  • AI-generated (Painterly) Content

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