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3D As-Built Environments in Extended Reality Applications: A Systematic Review

  • Jesús Balado*
  • , Feng Yu
  • , Zhouyan Qiu
  • , Weixiao Gao
  • , Arttu Julin
  • *Corresponding author for this work
  • University of Vigo
  • Mainz University of Applied Sciences
  • Technical University of Munich
  • Delft University of Technology
  • Aalto University

Research output: Contribution to journalReview articlepeer-review

Abstract

Accurate integration and navigation of real-world 3D spaces are fundamental for next-generation Extended Reality (XR) systems, enhancing immersion, utility, and fidelity. This paper systematically reviews XR workflows using PRISMA guidelines, focusing on 3D data acquisition, modeling, visualization, and user interaction, based on 96 journal publications. Data collection for XR relies on photogrammetry, RGB-D cameras, and LiDAR, often enhanced by multi-sensor fusion, although real-time transmission and semantic alignment remain challenging. XR pipelines are dominated by Building Information Modeling (BIM) software and game engines, frequently integrating Computer-Aided Design (CAD) models and 3D scanned data. Visualization varies from photorealistic renderings to schematic representations, with Virtual Reality headsets favored for training and Augmented Reality devices applied in inspection and navigation. Interaction paradigms encompass controllers, gestures, gaze, voice, and haptics, with increasing reliance on Artificial Intelligence for multimodal fusion and processing. Despite progress, key challenges persist, including bandwidth limitations, manual 3D modeling, hybrid data management, interoperability issues, and scarcity of open-source solutions. Additional identified barriers involve balancing visual quality with performance in specific contexts, limited accuracy of non-invasive Brain-Computer Interfaces, and restricted market acceptance due to high costs. Overall, XR adoption remains constrained by technical, usability, and accessibility gaps.
Original languageEnglish
Article numbere70046
JournalThe Photogrammetric Record
Volume41
Issue number194
DOIs
Publication statusPublished - 8 Apr 2026

Keywords

  • 3D modeling
  • augmented reality
  • human–computer interaction
  • mixed reality
  • point clouds
  • sensor fusion
  • virtual reality

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