Project Details
Project Title (In Chinese)
游戏公司在游戏本地化流程中使用人工智能的决策研究
Fund Amount (RMB)
64,176.6
Description
This project investigates how game companies make operational decisions about adopting artificial intelligence (AI) in game localisation workflows. While AI-integrated game localisation is expanding rapidly, corporate decision-making about such AI application remains under-documented. Using a constructivist, multiple-case study design, the project will examine three China-based game companies with multi-market localisation and varying degrees of AI integration. Data will be collected primarily through semi-structured interviews with key stakeholders involved in game localisation and analysed through reflexive hematic
analysis. The study will map AI adoption points in localisation pipelines, identify decision-makers and rationales, and assess perceived impacts on the stakeholders. Outputs will include a typology of AI-integrated localisation models and an evidence-based decision framework to support responsible, transparent, sustainable, and efficient AI adoption in game localisation.
analysis. The study will map AI adoption points in localisation pipelines, identify decision-makers and rationales, and assess perceived impacts on the stakeholders. Outputs will include a typology of AI-integrated localisation models and an evidence-based decision framework to support responsible, transparent, sustainable, and efficient AI adoption in game localisation.
| Project Category | RDF-A |
|---|---|
| Status | Active |
| Effective start/end date | 1/07/26 → 30/06/28 |
Keywords
- game localisation
- AI
- Corporate decision-making
- China
- game industry
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