Computer Science
Education
100%
Design
100%
Higher Education
53%
Virtual Reality
53%
Contexts
50%
Immersive Virtual Reality
50%
Questionnaire
28%
Classes
25%
Distance Education
25%
Identification
25%
Learning Management System
25%
Teaching and Learning
7%
Virtual Environments
6%
Qualitative Data
6%
Quantitative Data
6%
Learning Platform
6%
User
6%
Social Sciences
Design Education
75%
Technology
53%
Perception
33%
Experience
33%
Management
16%
Territory
16%
Design
16%
Distance Education
16%
Pain
16%
Virtual Reality
16%
System Change
16%
COVID-19
16%
Identification
16%
Compromise
16%
Perspective
16%
Questionnaires
16%
Academic Year
16%
Online Teaching
16%
Alternative
16%
Learning
16%
Enterprises
16%
Ability
16%
Activity Learning
5%
Serials
5%
Digital Interaction
5%
Complexity
5%
Education Program
5%
Support
5%
Arts and Humanities
Educators
60%
Online
56%
Context
47%
Design Education
25%
Digital
16%
System
12%
Personal Experience
12%
Territory
12%
reliance
12%
Management
12%
Modality
12%
Collaborative
11%
Learning Environment
10%
Utilization
6%
Knowledge
6%
Materials
6%
Media
6%
Higher Education
6%
Instructors
6%
Virtual
5%
Resources
5%
MeRIT
5%
Methods
5%
Scepticism
5%
Tools
5%
Interactive
5%
Technical
5%
Standing
5%