Social Sciences
Information and Communication Technologies
100%
Sales
100%
e-Commerce
100%
Gamification
100%
Ageing Population
100%
Urban Infrastructure
100%
Self-Expression
25%
Older Adults
18%
Instrumental Variable
16%
Research Approach
16%
Fixed Effects Model
16%
Dichotomy
16%
Rural Areas
16%
Qualitative Research
16%
China
16%
Psychology
12%
Research Design
12%
Value Theory
12%
Consumer Value
12%
Quantitative Research
12%
Infrastructure Development
9%
Information Systems
9%
Chinese
9%
Urban Transportation
9%
Economics, Econometrics and Finance
Local Infrastructure
100%
Fixed Effects
100%
Instrumental Variables
100%
e-Commerce
100%
Infrastructure Development
9%
Urban Transportation
9%
Specific Industry
9%
Computer Science
Aging Population
100%
Information and Communication Technologies
100%
e-Commerce
100%
Positive Effect
25%
Individual Level
16%
Social Dimension
12%
Behavioral Change
12%
Information System
9%
High Proportion
9%
Positive Relationship
9%
Practical Implication
9%