From Capture to Projection: A Mixed Reality Workflow for Interactive Projection Mapping

Activity: SupervisionCompleted SURF Project

Description

This project investigates a new approach to creating interactive projection mapping installations by
integrating mixed reality. We define mixed reality in this context as a four-stage process that tightly links the physical and digital realms together. First, we will digitally capture the precise dimensions and textures of selected architectural elements. Second, using this data, students will design interactive three-dimensional scenes suitable for projection onto these structures. Third, the captured spatial information will be used to accurately calibrate projection mapping. Finally, sensors will be strategically placed to allow human participants to interact with the projected animations. This research will result in working projection mapping prototypes on campus buildings. Through iterative experimentation, we aim to refine both the creative workflow and the technical execution. The project will culminate in a demonstration video showcasing the artistic possibilities, the developed workflow, and the animation techniques employed.
Period30 May 202530 Aug 2025

Keywords

  • digital art
  • projection mapping
  • interactive art
  • interaction design