Description
Generation Z (aka Gen Z, iGen, or centennials) refers to the generation born between 1997and 2012, following the Millennials (Meola, 2023). Gen Z is growing up in a highly digital
world and heavily influenced by technology for work, study, communicating and play.
Electronic games, particularly PC gaming and mobile gaming, takes up a lot of their playtime.
PC gaming and mobile gaming are becoming industrialized. While ensuring a large amount
of text content, the emotional and humanistic nature of the storyline in games have not been
reduced due to the heavy involvement of technology. In the virtual game world, death is no
longer a taboo. In order to make the story more topical, game producers are more willing to
create stories about death and loss to stimulate players' emotions. For example, good
qualities displayed by sacrificing a meticulously crafted character can allow players to spend
more money in the game. At the same time, many classic historical events, religious stories
and ideas related to death have been adapted or reshaped. Gen Z are going through an
unprecedented period of discussing death. This study aims to explore Gen Z’s view of death
in the era of electronic games.
Period | 7 Jun 2024 |
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Held at | University of Bath, United Kingdom |
Degree of Recognition | International |